July 20, 2020
Particles and Grenades
While playing around with how grenades will work in Dead Spread, I got distracted by particles. Now all effects have been recreated using a nice simple and consistent particle system.
Read moreJuly 20, 2020
While playing around with how grenades will work in Dead Spread, I got distracted by particles. Now all effects have been recreated using a nice simple and consistent particle system.
Read moreApril 17, 2020
It’s live!! After many months of development, a whole lot of learning, and heaps of feedback Dead Spread is now in open beta, and available to download on the Google Play Store!
April 13, 2020
Well it has been a while since I’ve written one of these. After a break from working on Dead Spread, we recently found ourselves with a lot of time as the country went on lockdown. Here’s what’s been keeping us busy!
Read moreFebruary 27, 2020
Because what game doesn’t need a flamethrower? Today we talk about a whole bunch of work done to ensure Dead Spread runs smoothly on slower devices, and some fun new additions!
Read moreFebruary 06, 2020
It has been two weeks since our last devlog but that does not mean we have not been busy. We have been preparing for our next major release which adds 3 new weapons, 10 new levels, and many fixes!
Read moreJanuary 25, 2020
Over the last 2 weeks, Dead Spread has been tested by a handful of people and a lot of feedback has been collected. Overall it sounds like we are on the right track, but there are some clear areas of improvement.
Read moreJanuary 16, 2020
After developing games off and on for the better part of 15 years, I have finally gotten to the point with my most recent game where I feel ready to share and move forward into the unknown!
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