Taking a break from Dead Spread, I participated in my first ever game jam during the weekend. Doing this gave me some great experience in rapid game development and a brand new game we are very excited about!
Well it has been a while since I’ve written one of these. After a break from working on Dead Spread, we recently found ourselves with a lot of time as the country went on lockdown. Here’s what’s been keeping us busy!
Over the last 2 weeks, Dead Spread has been tested by a handful of people and a lot of feedback has been collected. Overall it sounds like we are on the right track, but there are some clear areas of improvement.